The player boards are two-sided allowing you to build your city from the top down or from the bottom up, depending on your preference or available space. Across the top of the player board you can track your income and reputation, which will go up and down based on the tiles that you place. The Player BoardĪll players start with a player board and the same three starting tiles a suburb, a park, and a heavy factory. Once you get used to reading the tiles they are pretty easy to figure out, but the game also comes with extensive instructions that fully explain each tile if you have questions. The game has 100 different tiles that you can place in your city and almost all of them involve interaction with other tiles when they are played. Most experienced players consider it to be a medium on the complexity scale, but if you are new to this type of game you may find it overwhelming at first. Suburbia is a tile laying game with a city building theme, released by Bezier Games in 2012. Possibly More Downtime at Higher Player Counts.Hence, although the concept on paper sounds rather exciting and interesting, the actual game is boring, difficult, and not very fun at all. In the end, Room Boom: Suburbia had a few nice ideas to begin with, but it somehow managed to overcomplicate them to infinity. Not enough good reasons to torture yourself with this Fortunately, most of it is explained during the tutorial, which is a tad too direct and blurry as well, but it gets the point across. Not only that, but the entire user interface is a bit sketchy and unreliable. The camera is fixed and sometimes badly positioned, which makes you feel a bit claustrophobic at times. Visually, the game is not exactly bad, but it’s not great either. While this is definitely a challenge, it’s not one many people would be keen to undertake, considering the circumstances. As such everything from the rooms to the houses themselves must be built in only a couple of seconds, while keeping an eye on the general layout of the things as well. One of the most annoying features you stumble into on a regular basis during gameplay is time management factor. Build rooms and houses as fast as possible All of these overcomplicate the gameplay and it makes it pretty difficult for anyone to enjoy the game as a whole. Hence, the game even integrates tic-tac-toe mechanics into its formula, not to mention the time management mini-games and the overall Monopoly-like rules. To start off with, the basic goal of every player is to either win more money than his opponent, or to snatch a complete column of the available building lot. However, even if originality is usually rewarded with kind words and encouragement, it must be mentioned that may not have been the greatest choice in the case at hand, because nothing really clicks and there are just too many things you have to take into consideration. Room Boom: Suburbia is a rather unique video game concept, in the sense that although it’s quite similar to something like Monopoly, the exact formula it uses is pretty much original. Outsmart your opponent and occupy the land before him Hence, the real estate business is a tad more difficult to get into than you would imagine. Contractors, builders, and real estate agents are involved in the process, unless you happen to build your own from scratch. Although mostly everyone has one, not many people know about what it takes to build a house from scratch, regardless of how big or small it might be.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |